AI Insights · Timothy · July 2025
Top 5 Boxing Games on Android in New Zealand, Q2 2025
Discover the performance trends of the top boxing games on Android in New Zealand during Q2 2025, highlighting download, revenue, and user engagement metrics.
In the second quarter of 2025, the boxing game category on Android in New Zealand saw varying performance trends across the top five applications. Here’s a closer look at how each game performed in terms of downloads, revenue, and active user engagement.
Boss Fight by BoomBit Games saw a strong upward trend in downloads, peaking at around 598 in mid-June. Revenue fluctuated, reaching a high of $32 towards the end of the quarter. The game also maintained a steady increase in active users, climbing to approximately 7.9K by the end of June.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES experienced a varied download pattern, with a notable peak of 388 downloads in late April. Revenue remained low throughout the quarter, with a slight increase to $22 in late June. Active users followed a declining trend, settling at about 483 by the end of the quarter.
Real Boxing 2 by Vivid Games S.A. had consistent revenue, peaking at $112 in late June. Downloads showed a slight uptick towards the end of the quarter, reaching 181. Active users remained relatively stable, closing the quarter at 625.
WWE Mayhem from Reliance Games recorded its highest weekly revenue of $276 in late May. However, downloads and active users showed a declining trend throughout the quarter, with downloads ending at 44 and active users at 154.
Finally, Arm Wrestling Master by GOODROID, Inc. maintained a steady download rate with minimal fluctuations, peaking at 162 in late April. The game did not generate revenue during this period, but active users remained consistent, closing the quarter at 1,017.
These insights are based on data from Sensor Tower, where more detailed analytics can be accessed for further exploration.